Welcome to Head First Design Patterns
At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don’t want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns–the lessons learned by those who’ve faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on…something else. Something more challenging. Something more complex. Something more fun.
With Head First Design Patterns, you’ll avoid the embarrassment of thinking Decorator is something from the “Trading Spaces” show. Best of all, in a way that won’t put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.
You’ll learn:
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Fourteen core design patterns
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Nine fundamental design principles
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The difference between a pattern and a principle
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How using design patterns can make your team more effective
If you have the book already, you’ll find everything you need to get the most out of it below. If not, you can get it on Amazon.
Get the Book Examples, Code, Source Files and Images
You should be typing in all the examples, but sometimes, when you encounter errors, it pays to have a working version of the code to compare against: